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/ The 3D Gamemaker / The 3D Gamemaker.iso / data1.cab / FastObjects / Objects / 07Cartoon / 4Enemy / Vulcher / model.dat next >
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Text File  |  2003-02-03  |  632 b   |  29 lines

  1. ; Vulcher Model Settings
  2. playercollisiontype=3
  3. playerraised#=0.0
  4. playerspeed#=50
  5. playertype=4
  6. playerlegs(0)=6
  7. playerlegs(1)=15
  8. playerlegs(2)=16
  9. playerlegs(3)=17
  10. playerlegs(4)=18
  11. playerlegs(5)=19
  12. playerlegs(6)=20
  13. playerwings(0)=6
  14. playerwings(1)=2
  15. playerwings(2)=3
  16. playerwings(3)=4
  17. playerwings(4)=5
  18. playerwings(5)=6
  19. playerwings(6)=7
  20. playerheads(0)=0
  21. playeranimates=0
  22. playerrollanims=0
  23. playerheighttopelvis#=0
  24. floating=1
  25. ; General Sounds
  26. playersndappear$="Sounds\Default\Appear\FlyEnemy.wav"
  27. playersnddisappear$="Sounds\Default\Disappear\Squalk.wav"
  28. playersndshoot$="Sounds\Default\Shooting\SmallLaser.wav"
  29.